![]() ![]() The below image show how gestural lines are created in the model. The gestural rythmn is determined by peaks and valleys in silhoutee of the figure. Gesture is determined by arcs and curves that are curved into the model. Modelling in Maya has similarity with sculpting art alot.īut it involves a knowledge of Maya software.īut there are some important things other than knowledge of Maya software that one that should be taken into account. One need to have a understanding of polygon tools. Human face is the most difficult thing to design as one can easily specify the tiny imperfections in it easily.īut there are some other things that one should keep in mind while face modelling in Maya.įor making a face in Maya one need to work on polygon menus. ![]() With the help of 3d animation software popularly known as Maya one can easily do face modelling.
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